Why Did I Build This?
"As a counter-measure against low-tier attackers who leave their webhook or drop-server APIs exposed within their malware. This tool was built to retaliate by burying their servers in useless data."
Architecture & Decisions
A multithreaded Rust application designed for high-throughput HTTP POST requests. It extracts the target API endpoint from a discovered payload, generates randomized garbage data (or specific 'annoyance' text packages), and continuously fires requests in an infinite loop to exhaust the attacker's database or API rate limits.
Key Features
- 01.High-throughput multithreaded HTTP request loops
- 02.Randomized payload generation
- 03.Targeted API rate-limit exhaustion